Oblivion (Elder Scrolls IV) Club
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The game was developed 由 the United States software company Bethesda Softworks. Ken Rolston, who was Morrowind's lead designer, oversaw a development team of 268.[8] The PC and Xbox 360 versions of the game were co-published 由 2K Games and Bethesda.[9] Work began on The Elder Scrolls IV: Oblivion shortly after the release of The Elder Scrolls III: Morrowind in 2002.[10] 由 mid-September 2004, Oblivion had been officially announced, and its 标题 released.[10][11] 2K Games had aimed for a late 2005 publication so that the game could be an Xbox 360 launch title.[12] The official release date...
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Oblivion is set after the events of The Elder Scrolls III: Morrowind, though it is not a direct sequel to it 或者 any other game.[6] The game is set in Cyrodiil -- a province of Tamriel, the continent on which all the games in the series have taken place. The story begins with the player imprisoned in a cell for an unnamed crime and the arrival of Emperor Uriel Septim VII, accompanied 由 Imperial bodyguards known as "the Blades" at the Imperial City prison. They are fleeing from the assassins of the Mythic Dawn, a Daedric cult, who have murdered the Emperor's three sons. The emperor and the Blades...
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