Oblivion (Elder Scrolls IV) Club
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posted by vagos
The game was developed 由 the United States software company Bethesda Softworks. Ken Rolston, who was Morrowind's lead designer, oversaw a development team of 268.[8] The PC and Xbox 360 versions of the game were co-published 由 2K Games and Bethesda.[9] Work began on The Elder Scrolls IV: Oblivion shortly after the release of The Elder Scrolls III: Morrowind in 2002.[10] 由 mid-September 2004, Oblivion had been officially announced, and its 标题 released.[10][11] 2K Games had aimed for a late 2005 publication so that the game could be an Xbox 360 launch title.[12] The official release date...
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posted by vagos
Oblivion is set after the events of The Elder Scrolls III: Morrowind, though it is not a direct sequel to it 或者 any other game.[6] The game is set in Cyrodiil -- a province of Tamriel, the continent on which all the games in the series have taken place. The story begins with the player imprisoned in a cell for an unnamed crime and the arrival of Emperor Uriel Septim VII, accompanied 由 Imperial bodyguards known as "the Blades" at the Imperial City prison. They are fleeing from the assassins of the Mythic Dawn, a Daedric cult, who have murdered the Emperor's three sons. The emperor and the Blades...
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posted by vagos
While designing Oblivion's landscape and architecture, developers worked from personal travel photographs, nature books, texture images, and reference photographs.[20] Procedural content generation tools used in production allowed for the creation of realistic environments at much faster rates than was the case with Morrowind.[21] Erosion algorithms incorporated in the landscape generation tools allowed for the creation of craggy terrain quickly and easily, replacing Morrowind's artificially smoothed-over terrain.[21] In accordance with a shift of graphical focus from water to flora, the Bethesda...
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posted by vagos
Starting in April 2006, Bethesda released small packages of additional downloadable content (DLC) for the game from their website and over the Xbox Live Marketplace for US$1–3. The first update came as a set of specialized armor for Oblivion's ridable horses. It was released on April 3, 2006, and costs 200 Microsoft Points, equivalent to US$2.50[28] 或者 £1.50;[29] the corresponding PC release cost US$1.99.[30] Although gamers generally displayed enthusiasm for the concept of micropayments for downloadable in-game content,[28][31] many expressed their dissatisfaction at the price they had...
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posted by vagos
The Elder Scrolls IV: Oblivion received universal acclaim from critics.[81][79][80] Reviewers praised the game for its impressive graphics, expansive game world and schedule-driven NPCs. Eurogamer editor Kristan Reed stated that the game "successfully unites some of the best elements of RPG, adventure and action games and fuses them into a relentlessly immersive and intoxicating whole".[95] Scott Tobias of The A.V. Club wrote that the game is "worth playing for the sense of discovery—each environment looks different from the last and requires a nuanced reaction—makes the action addictive."[96]...
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posted by vagos
^ "The Elder Scrolls IV: Oblivion Interview". GameBanshee. UGO Networks. 2004-12-09. Retrieved 2007-06-01.
^ Kasavin, Greg (2006-03-25). "The Elder Scrolls IV: Oblivion Review (Xbox 360)". GameSpot. Retrieved 2010-02-05.
^ a b Joynt, Patrick (2007-03-26). "The Elder Scrolls IV: Oblivion Review (PS3)". GameSpy. Retrieved 2010-02-05.
^ "The Elder Scrolls IV: Oblivion Guide & Walkthrough - PlayStation 3 (PS3) - IGN". IGN. Retrieved 2011-10-23.
^ Pitts, Russ (2006-08-03). "Oblivion: The Dagobah Cave". The Escapist. Themis Group. Retrieved 2007-07-02.
^ "The Elder Scrolls IV: Oblivion Q&A –...
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posted by vagos
On May 3, 2006, the Entertainment Software Rating Board (ESRB) in North America changed Oblivion's rating from T (Teen 13+) to M (Mature 17+), citing game content not considered in the ESRB review, i.e., "the presence in the PC version of the game of a locked-out art file that, if accessed 由 using an apparently unauthorized third party tool, allows the user to play the game with topless versions of female characters".[106] In response to the new content, the ESRB conducted a review of Oblivion, 展示 to its reviewers the content originally 提交 由 Bethesda along with the newly disclosed...
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posted by vagos
Oblivion's score was composed 由 series mainstay Jeremy Soule, a video game composer whose past scores had earned him a BAFTA award in the "Game 音乐 Category" and two nominations for an AIAS award for "Original 音乐 Composition". Soule had worked with Bethesda and Todd Howard during the creation of Morrowind, and, in a press release announcing his return for Oblivion, Soule repeated the words he had 说 during Morrowind's press release: "The stunning, epic quality of The Elder Scrolls series is particularly compatible with the grand, orchestral style of 音乐 I enjoy composing the most".[57]...
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posted by vagos
Oblivion features the voices of Patrick Stewart, Lynda Carter, Sean Bean, Terence Stamp, Ralph Cosham, and Wes Johnson.[49] The voice 表演 received mixed reviews in the gaming press. While many publications praised it as excellent,[50][51][52] others found fault with its repetitiveness.[53][54] The issue has been blamed on the small number of voice actors and the blandness of the dialogue itself.[55] Lead designer Ken Rolston found the plan to fully voice the game "less flexible, less apt for user projection of his own tone, 更多 constrained for branching, and 更多 trouble for production and disk real estate" than Morrowind's partially recorded dialogue. Rolston tempered his criticism with the suggestion that voice 表演 "can be a powerful expressive tool" and can contribute significantly to the charm and ambience of the game. He stated "I prefer Morrowind's partially recorded dialogue, for many reasons. But I'm told that fully-voiced dialogue is what the kids want".[56]
posted by vagos
Oblivion is an action role-playing game (RPG) that incorporates open-ended gameplay. The main quest can be postponed 或者 ignored for as long as the player wishes to explore the expansive game world, follow side-quests, interact with NPCs, slay monsters and develop their character. The player is free to go anywhere in the realm of Cyrodiil at any time while playing the game, even after completing the main quest. The game never ends, and the player may build up the character indefinitely. The fast-travel system used in Arena and Daggerfall makes a return in Oblivion. When the player visits a location,...
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is an action role-playing open world video game developed 由 Bethesda Game Studios and published 由 Bethesda Softworks and the Take-Two Interactive subsidiary 2K Games. It is the fourth installment in The Elder Scrolls action 幻想 video game series, following The Elder Scrolls III: Morrowind. Oblivion was first released in March 2006 for Microsoft Windows and Xbox 360. A PlayStation 3 (PS3) version shipped in March 2007 in North America, and in April 2007 in 欧洲 and Australia. After a number of smaller content releases, a major expansion pack, Shivering Isles, was distributed. The Elder...
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posted by crazeefish
If 你 want to know how to Duplicate stuff, like Weapons,clothes,potions.... Then i can tell you. ;]

1. 你 need 2x (Least) 或者 更多 spell scrolls
(Like; Absorb Health)
2.Then 你 choose any Weapon 或者 thing, 你 want to duplicate, (Like; Axe)
3.Now go to 你 2x Scrolls,double tap them with (A)- Xbox360 或者 (X)-Playstation, Now go to your item 你 want to Duplicate and Drop it.
4. Now exit 你 Inventory, and 你 Should have two of your items.

Now the 更多 scrolls 你 have,like if 你 have 10x (Absorb health) scrolls and 你 repeat the same thing,double tap scrolls and then Drop item choosen, and...
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posted by Yunaxoxo
Oblivion is a role-playing adventure game and uses open-ended 或者 Sandbox gameplay. The main quest can be postponed 或者 completely ignored as the player explores the expansive game world, following side-quests, interacting with NPCs, and developing their character. Players are free to go anywhere inside the province of Cyrodiil at any time while playing the game, and even after completing the main quest storyline. The game never ends, and players are able to build up their character as much as they want, with no restrictions on skills 或者 equipment. The Windows version of the game is open to almost...
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posted by jarod
Elder scrolls oblivion is one of the best games i have ever played.It has won the game of the 年 award.Publishers realesed a new game of the 年 edition that has extra stuff like 更多 weapons and armor for your horse.You can pick the normal edition for about fifty bucks and the game of the 年 edition for abut eighty bucks.I strongly suggest this game.You can chose to be good 或者 evil,use spells 或者 weapons it is up to you.there are guilds that give 你 contracts to earn extra gold.there are also fractions like the arena.
posted by jarod
Elder scrolls oblivion is one of the best games i have ever played.It has won the game of the 年 award.Publishers realesed a new game of the 年 edition that has extra stuff like 更多 weapons and armor for your horse.You can pick the normal edition for about fifty bucks and the game of the 年 edition for abut eighty bucks.I strongly suggest this game.You can chose to be good 或者 evil,use spells 或者 weapons it is up to you.there are guilds that give 你 contracts to earn extra gold.there are also fractions like the arena.