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This Fallout 3 粉丝艺术 might contain 伐木, 锯木, 木材厂, 锯木厂, 锯, 餐车, 晚餐, and 小餐馆.

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Source: Me
added by vagos
Source: Me
posted by vagos
The player can have a maximum party of three, consisting of the player's character, a dog named Dogmeat, and a single non-player character. Dogmeat can be killed during the game if the player misuses him 或者 places him in a severely dangerous situation and he cannot be replaced (this was changed with the introduction of Broken Steel: the level 22 "Puppies!" perk allows the player to gain a 小狗 follower if Dogmeat dies);[18][19] it is possible to not encounter Dogmeat at all depending on how the game is played.[20] One other NPC can travel with the player at any time, and in order to get another NPC to travel, the first one must be dismissed (either voluntarily 由 the player 或者 as a consequence of other events) 或者 die in combat.
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posted by vagos
fallout 3 takes place in the 年 2277, 200 years after a war over resources that ended in nuclear holocaust in 2077. The setting is a post-apocalyptic, retro-future, covering a region that includes Washington, D.C., northeast Virginia and parts of Maryland.[21] The game's landscape includes war-ravaged variants of numerous real-life landmarks such as the White House, the Jefferson and 林肯 Memorials, Arlington National Cemetery and the Washington Monument. The area that the game is set in, known in-game as the Capital Wasteland, holds a number of small settlements of the descendants of...
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posted by vagos
We've had a few complaints about how NMA has no impression piece up yet. But, sadly, we are not going to put up an impression piece until we've had the chance to play through the game well and proper, digested our impressions to put down some thoughts. Expect the NMA review anywhere from 3 to 5 weeks from now, and no earlier. That's not to say we're not going to editorialize, but we're in no rush (sorry).

The guy 写作 the NMA review - Vince D. Weller - happens to just have finished a kind of Let's Play thread with the first 5 days of Fallout 3 and his thoughts on it. For your enjoyment and...
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posted by vagos
Fallout 3 is a post-apocalyptic computer and console semi-open ended, action role-playing game developed and published 由 Bethesda Softworks as the third installment in the Fallout series and a sequel to Interplay's Fallout and Fallout 2. It was released on October 28, 2008 in North America, on October 31, 2008 in 欧洲 and on December 4, 2008 in Japan. It is available on the PC, Xbox 360 and PlayStation 3.
The game takes place in the 年 2277, 200 years after the Great War, on the East Coast of what used to be the United States of America, mostly in Washington, DC, Southwest Maryland, Eastern Pennsylvania and Northeast Virginia. The game play features include real-time combat and first 或者 third person perspective, in contrast to the 前一个 games, which were turn-based and isometric.
posted by vagos
The Vault-Tec Assisted Targeting System, 或者 V.A.T.S., plays an important part in combat. While using V.A.T.S., real-time combat is paused, and action is played out from varying camera angles in a computer graphics version of "bullet time", creating a combat system that the Bethesda developers have described as a hybrid between turn-based and real-time combat. Various actions cost action points, limiting the actions of each combatant during a turn, and the player can target specific body areas for attacks to inflict specific injuries; head shots can be used for quick kills 或者 blinding, legs...
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Source: Me
posted by vagos
Bethesda Softworks started working on Fallout 3 in July 2004,[30] but principal development did not begin until after The Elder Scrolls IV: Oblivion and its related extras and plug ins were completed.[31] Bethesda Softworks decided to make Fallout 3 similar to the 前一个 two games, focusing on non-linear gameplay, story, and black comedy. Bethesda also chose to pursue an ESRB rating of M (for mature) 由 including the adult themes, violence, and depravity characteristic of the Fallout series. They also decided to shy away from the self-referential gags of the game's predecessors that broke...
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Source: Me
"It's not an action game. It's a role-playing game.", Todd Howard


Todd Howard seems to think so, but then again, Todd seems to think a lot of things. Some of them may even be true. Leaving the obvious 问题 "why did the magazine file Fallout 3 under "action RPG"?" aside, let's take a look at what the presentation of this role-playing game was focused on. For example, how many dialogue screens were shown in those 10 pages? Zero. Wouldn't 你 think that dialogues are an important Fallout element that the presentation should have mentioned, if not focused on? Apparently not. How many quests were explained in details, 展示 the 设计 and them moral, game-changing choices? Once again, Bethesda follows the Oblivion formula: focus on the visuals and HAWT AKSHUN, assure people that quests and dialogues are superb and awesome in seven different ways, but 显示 nothing to back up these claims.