I never did play Octodad, a game that was 说 to be unique, if frustrating in its own way. Neither did I play I Am Bread, also frustrating with it’s gameplay. I never understood the appeal of games that try to anger 你 unless there is a unique spin to it 或者 something good. And I think waiting for that paid off, because today, we’ll be talking about one of the funniest written indie games I’ve played, Manual Samuel
Manual Samuel follows the tale of Samuel obviously, a trust fund baby who has never had to work a 日 in his life and has had everything practically handed to him. That all changes when he suddenly dies and is sent to Hell. But as he is sent to the underworld, he makes a deal with Death, an annoying skater guy. The deal is if Samuel can survive for one day, he can return to the land of the living. The downside is that Death has forced Samuel to do everything manually, such as making himself walk, blink and breath all 由 himself. It’s as stressful as 你 can imagine. The game starts out pretty well with a great sense of humor throughout. The dry wit of the British narrator along with the subsided dark humor all coming back to the annoying lingo and voice of Death makes the game possibly one of the funnier indie titles out there. It has a unique way of going about it’s 写作 and every joke pretty much lands. I was expecting a few dumb jokes here and there, but they all pretty much land perfectly and I an respect that in a game like this. The game also has a neat set of gameplay mechanics. 你 won’t really die, and it’s kind of impossible to game over in Manual Samuel, but the game makes up for it 由 being for it 由 being insanely annoying as fuck.
Like I 说 it is impossible to game over, but man, does the game make it feel impossible to progress. 你 have to 移动 every part of Samual’s body, from his legs to his hands, to even make him blink 或者 breath. The times this happens can really lead to some frustrating but albeit funny situations, like driving in a car 或者 controlling a giant robot… Yeah, the game gets really strange out of nowhere, but the humor just keeps on coming nonstop and it makes the frustrating situations of the game feel less painful as a result. However, if the story isn’t your style, 你 may find yourself getting angrier at the game the 更多 你 progress through it. This game also has time challenges and co-op… I never played either. Yeah, I know that this ruins my credibility as a critic ,but there are reasons. And I swear they are reasons, not excuses. I am not skilled enough to play through the game on time trials. Time trials were never my thing anyway. I get it, completionist stuff and all that, but I never really cared too much for them. As for co-op… Who the fuck was I going to get to play Manuel Samual two player. I imagine it’s a fun experience, but when 你 have 老友记 over, 你 wanna play Smash Ultimate. Not Manual Samuel.
Manual Samuel is a fun two 小时 game that is the length of a film and has the good 写作 of a decent comedy film and the story to keep 你 going to the end. The gameplay, I expect, is not for everyone, but unlike say I Am Bread, which is frustrating for the sake of being frustrating, Manual Samuel will leave 你 frustrated but laughing at the same time. Give it a look if it peeks your interest.
Up Next: Time for a history lesson
Manual Samuel follows the tale of Samuel obviously, a trust fund baby who has never had to work a 日 in his life and has had everything practically handed to him. That all changes when he suddenly dies and is sent to Hell. But as he is sent to the underworld, he makes a deal with Death, an annoying skater guy. The deal is if Samuel can survive for one day, he can return to the land of the living. The downside is that Death has forced Samuel to do everything manually, such as making himself walk, blink and breath all 由 himself. It’s as stressful as 你 can imagine. The game starts out pretty well with a great sense of humor throughout. The dry wit of the British narrator along with the subsided dark humor all coming back to the annoying lingo and voice of Death makes the game possibly one of the funnier indie titles out there. It has a unique way of going about it’s 写作 and every joke pretty much lands. I was expecting a few dumb jokes here and there, but they all pretty much land perfectly and I an respect that in a game like this. The game also has a neat set of gameplay mechanics. 你 won’t really die, and it’s kind of impossible to game over in Manual Samuel, but the game makes up for it 由 being for it 由 being insanely annoying as fuck.
Like I 说 it is impossible to game over, but man, does the game make it feel impossible to progress. 你 have to 移动 every part of Samual’s body, from his legs to his hands, to even make him blink 或者 breath. The times this happens can really lead to some frustrating but albeit funny situations, like driving in a car 或者 controlling a giant robot… Yeah, the game gets really strange out of nowhere, but the humor just keeps on coming nonstop and it makes the frustrating situations of the game feel less painful as a result. However, if the story isn’t your style, 你 may find yourself getting angrier at the game the 更多 你 progress through it. This game also has time challenges and co-op… I never played either. Yeah, I know that this ruins my credibility as a critic ,but there are reasons. And I swear they are reasons, not excuses. I am not skilled enough to play through the game on time trials. Time trials were never my thing anyway. I get it, completionist stuff and all that, but I never really cared too much for them. As for co-op… Who the fuck was I going to get to play Manuel Samual two player. I imagine it’s a fun experience, but when 你 have 老友记 over, 你 wanna play Smash Ultimate. Not Manual Samuel.
Manual Samuel is a fun two 小时 game that is the length of a film and has the good 写作 of a decent comedy film and the story to keep 你 going to the end. The gameplay, I expect, is not for everyone, but unlike say I Am Bread, which is frustrating for the sake of being frustrating, Manual Samuel will leave 你 frustrated but laughing at the same time. Give it a look if it peeks your interest.
Up Next: Time for a history lesson
Hello dudes and dudettes,Silent Borse is in the house and I have a not so special announcement to make:
Remember Opposite 日 last year?Well get ready for the madness once again this 年 because after making a 民意调查 about whether 或者 not we should hold another Opposite Day(and turn it into an annual event in general)to see if the others agree as well:link
I(with the suggestions of Lefteris and Riku) have come to the conclusion that we should hold the Opposite 日 on November 25 this Sunday.Reason why this 日期 was chosen?Because the majority of users on here should have free time on that day.
P.S.
If anyone has any disagreements about the 日期 than feel free to contact me.
Remember Opposite 日 last year?Well get ready for the madness once again this 年 because after making a 民意调查 about whether 或者 not we should hold another Opposite Day(and turn it into an annual event in general)to see if the others agree as well:link
I(with the suggestions of Lefteris and Riku) have come to the conclusion that we should hold the Opposite 日 on November 25 this Sunday.Reason why this 日期 was chosen?Because the majority of users on here should have free time on that day.
P.S.
If anyone has any disagreements about the 日期 than feel free to contact me.